Stop Killing Games
2 days ago
- #gaming-preservation
- #proprietary-software
- #software-freedom
- The 'Stop Killing Games' movement focuses on consumer rights laws like forcing offline modes or refunds, but misses the root cause: proprietary software.
- Proprietary software inherently denies users control, allowing developers to remotely disable games via DRM and server dependencies.
- Gamers' outrage over inaccessible games mirrors Free Software principles, highlighting the need for user control over software they 'own'.
- The movement aligns with Right to Repair ideals, revealing that without access to source code, users only have temporary permission, not ownership.
- The solution lies in adopting the Four Essential Freedoms: freedom to run, study, redistribute, and modify software, which would prevent games from being 'killed'.