I Wrote a Game Boy Advance Game in Zig (2024)
7 hours ago
- #Zig
- #Embedded Programming
- #Game Boy Advance
- Game Boy Advance combines modern CPU with old tile-based rendering.
- Zig simplifies cross-compilation and toolchain management for embedded programming.
- Packed structs in Zig elegantly handle hardware register manipulation.
- Comptime feature enables compile-time data compression.
- Zig's standard library offers flexible memory allocators.
- Issues include inline assembly limitations and ARM/Thumb mode handling.