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Bare-metal STM32: vector table, linker script, and startup code from scratch

a day ago
  • #low-level-c
  • #embedded-systems
  • #microcontroller-programming
  • Started with an STM32 Nucleo board to explore low-level microcontroller programming.
  • Used the 'Hello World' approach (blinking LED) to learn the build system from the ground up.
  • Realized that 'embedded' software often involves many abstraction layers, not truly being 'close to the hardware'.
  • Implemented a blinky in Rust using HAL, then in C without abstractions to understand underlying mechanics.
  • Explained memory-mapped I/O, volatile keyword, and register manipulation for GPIO control.
  • Described the hardware boot process: vector table, reset handler, and startup sequence on Cortex-M4.
  • Detailed the role of linker scripts in assigning sections to memory regions (flash vs. RAM).
  • Explained startup code responsibilities: copying .data, zeroing .bss, and calling main().
  • Outlined the toolchain steps: preprocessing, compiling, assembling, linking, and flashing.
  • Reflected on the value of deep dives into foundational concepts, especially for automotive embedded systems.