Hasty Briefsbeta

Novel OpenGL Pixel Shader Dewarping

15 hours ago
  • #Dewarping
  • #PixelShader
  • #OpenGL
  • The author explored various methods for dewarping in camera streaming software, including CPU, vertex shader, and CUDA, each with significant drawbacks.
  • A novel pixel shader dewarping technique was developed, leveraging a Sampler2D as a lookup table and OpenGL's sub-pixel accuracy for excellent aliasing.
  • The solution uses GL_RGBA texture type to overcome the limitation of GL_UNSIGNED_BYTE, providing a sufficient range for pixel identification.
  • The shader code provided demonstrates how each output pixel samples the LUT to find its corresponding location in the distorted source image.
  • Performance is optimized by precalculating the lookup table and potentially integrating YUV conversion within the shader.
  • An example C++ application showcasing this technique is available.