The Grug Brained Developer (2022)
a year ago
- #complexity
- #software-development
- #best-practices
- Complexity is the enemy of good software development.
- Use the word 'no' to avoid unnecessary features and abstractions.
- 80/20 solutions often deliver most value with minimal complexity.
- Avoid premature factoring; let the system's shape emerge naturally.
- Integration tests are more valuable than unit or end-to-end tests.
- Logging is crucial for debugging and maintaining production systems.
- Concurrency should be handled with simple models whenever possible.
- Premature optimization is often harmful; profile before optimizing.
- Good APIs are simple and layered for different complexity needs.
- Avoid overusing DRY (Don't Repeat Yourself) when it adds complexity.
- Separation of Concerns (SoC) can sometimes hinder understanding.
- Closures and generics should be used sparingly to avoid complexity.
- Front-end development often introduces unnecessary complexity.
- Senior developers should admit when something is too complex.
- Impostor syndrome is common; most developers feel unsure at times.