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Rust compiler performance

a year ago
  • #Rust
  • #Programming
  • #Compiler Performance
  • Rust developers frequently complain about slow compilation times and the slow feedback loop.
  • The Rust Project does care about compiler performance, with weekly performance triages, comprehensive benchmarking, and continuous efforts to improve speed.
  • Compilation performance has improved significantly over the years, with benchmarks showing up to 1.77x speedup in clean builds.
  • Despite improvements, Rust's compilation times are still a bottleneck for many developers, especially compared to languages like Python.
  • Achieving near-instant rebuilds in Rust is challenging due to its complex type system, borrow checking, and other features.
  • Potential solutions include parallel frontend, alternative codegen backends, smarter incremental compilation, and faster linkers.
  • Technical challenges include the complexity of the Rust compiler codebase, trade-offs in optimizations, and maintaining backward compatibility.
  • Prioritization is an issue, as the Rust Project must balance performance improvements with stability, new features, and other priorities.
  • Contributors to Rust are mostly volunteers with diverse interests, and not all focus on performance optimizations.
  • Funding and long-term investment in compiler performance could accelerate improvements, but maintaining contributions is crucial.
  • Future initiatives include making LLD the default linker on Linux and running a compiler performance survey to identify bottlenecks.