A bit of nostalgia: Space Harrier game is 40
a day ago
- #retro-gaming
- #arcade-games
- #sega
- The author reminisces about playing arcade games during family holidays in the 1980s, with a particular fondness for Space Harrier.
- Space Harrier, released by Sega in 1985, is a 3D space shooter featuring a jetpack super soldier named Harrier.
- Originally conceived as a military flight shooter, designer Yu Suzuki shifted to a surreal, fantasy-inspired theme due to technical limitations.
- The game's motion cabinet provided an immersive experience with eight-directional movement, syncing the player's seat with the on-screen action.
- Space Harrier featured a synth pop score by Hiroshi Kawaguchi and groundbreaking speech synthesis for in-game instructions.
- Yu Suzuki's 'taikan' (body sensation) games, including Space Harrier, emphasized immersive experiences through advanced cabinet designs.
- Super Scaler technology was used to create the illusion of 3D worlds by manipulating 2D animation frames.
- The author reflects on the timeless appeal of Space Harrier, comparing it to classics like Pac-Man and Tetris.
- Despite its age, Space Harrier's unique experience remains captivating, though the original machines are becoming rare and difficult to maintain.
- The author wonders how they would feel playing Space Harrier now, contrasting nostalgia with the game's enduring appeal.