OpenGL is getting mesh shaders as well, via GL_EXT_mesh_shader
11 hours ago
- #OpenGL
- #AMD
- #Mesh Shaders
- OpenGL/ES Working Group has approved the release of GL_EXT_mesh_shader, marking a significant milestone.
- Major contributions by AMD's Qiang Yu and Shihao Wang, including specification writing and implementation.
- Acknowledgement to the nvidium project and its author, Cortex, for industry advancements via Minecraft modding.
- Minecraft mod support for the extension is in progress and expected soon.
- The extension's framework has been integrated into mesa, with zink support MR opened.
- Consideration given to AMD's driver being the first to advertise the extension, respecting Qiang Yu's contributions.
- Upcoming branchpoint and SGC hibernation until 2026 noted as deadlines for further actions.