Dev Who Launched Game into GamePass Warns Against Launching Games into GamePass
a year ago
- #Game Pass
- #Subscription Services
- #Game Development
- Alex Hutchinson warns that launching games into subscription services like Game Pass can 'devalue' content and hurt the industry.
- Revenge of the Savage Planet saw most of its traffic from Game Pass, with full-game sales being 'good' but not significantly boosted by the service.
- Hutchinson suggests the industry should adopt a model similar to movies, where games debut exclusively before coming to subscription services a year later.
- He expresses concern that the current trend could lead to fewer games being made and more studios failing, as content is devalued.
- Despite the criticism, Hutchinson acknowledges that Microsoft has been a great partner, though the financial benefits of Game Pass deals have diminished over time.
- Sony and Nintendo have not embraced day-one launches on subscription services, with Nintendo notably maintaining the value of its games over time.
- Hutchinson's background includes directing Assassin's Creed III and Far Cry 4, and founding Typhoon Studios before its acquisition and closure by Google.