Show HN: I built a game on my old phone without knowing what I was building
4 months ago
- #AI Prototyping
- #Game Development
- #Vibe Discovery
- The author developed a WebGL marble game called 'Inertia' using Claude Code on an old Android phone, discovering the game concept through iterative prototyping.
- Introduced 'Vibe Discovery' as a method where the product's requirements are unknown and discovered through building, contrasting it with 'Vibe Coding' where the end product is known upfront.
- Highlighted the importance of a fast feedback loop in development, enabled by coding directly on a phone, which also allowed for a relaxed, tinkering mindset.
- Explained the advantages of using Termux + AI over web-based generators or cloud agents, emphasizing environment ownership and tooling freedom.
- Detailed six iterations of the game's development, showing how each prototype led to new discoveries and refinements, ultimately shaping the final product.
- Discussed the potential for automated feedback sources in the future to enhance the Vibe Discovery process beyond human input.
- Mentioned plans to further test Vibe Discovery by refining 'Inertia' manually and collaborating with a co-creator on a new game.
- Provided technical details of the final game and instructions for replicating the development process.