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Show HN: I built a game on my old phone without knowing what I was building

4 months ago
  • #AI Prototyping
  • #Game Development
  • #Vibe Discovery
  • The author developed a WebGL marble game called 'Inertia' using Claude Code on an old Android phone, discovering the game concept through iterative prototyping.
  • Introduced 'Vibe Discovery' as a method where the product's requirements are unknown and discovered through building, contrasting it with 'Vibe Coding' where the end product is known upfront.
  • Highlighted the importance of a fast feedback loop in development, enabled by coding directly on a phone, which also allowed for a relaxed, tinkering mindset.
  • Explained the advantages of using Termux + AI over web-based generators or cloud agents, emphasizing environment ownership and tooling freedom.
  • Detailed six iterations of the game's development, showing how each prototype led to new discoveries and refinements, ultimately shaping the final product.
  • Discussed the potential for automated feedback sources in the future to enhance the Vibe Discovery process beyond human input.
  • Mentioned plans to further test Vibe Discovery by refining 'Inertia' manually and collaborating with a co-creator on a new game.
  • Provided technical details of the final game and instructions for replicating the development process.