Light Pollution and Wildlife Interactive Ecology Simulation
11 hours ago
- #light pollution
- #ecology simulation
- #animal behavior
- Night is an active habitat and navigational space for many animals, not just the absence of day.
- Artificial light interferes with animal behaviors like foraging, navigation, and hunting, often unnoticed.
- The simulation allows adjusting light brightness, color temperature, and light pollution levels to see animal responses.
- Animals react based on research: moths slow down, deer freeze, owls wait for darkness.
- Users can switch perspectives to 'see' as different animals, adapted to their physiological characteristics.
- Light parameters can be controlled with sliders and toggle switches for intensity, color, and shielding.
- Animal behaviors change with settings: birds circle in bright skies, moths swarm around cool lights, hedgehogs and deer get stressed.
- The goal is educational, not a perfect simulation, to show how daily/nightly light disturbances affect nature.
- The idea arose from making questions about light pollution (e.g., warm vs. cold light, star visibility) tangible through experience.
- The app is based on scientific findings but not complete; it was created with Claude Sonnet and can be further developed.