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Why Go Can't Try

9 hours ago
  • #Error Handling
  • #Zig
  • #Go
  • Go developers often write verbose error handling code, envying Zig and Rust's concise syntax.
  • Zig's error handling is more explicit than Go's, with compiler-enforced checks on error handling.
  • Go's error handling is verbose but not enforced by the compiler, allowing unchecked errors.
  • Adding a 'try' keyword in Go is complicated by the language's unstructured error type system.
  • Zig's error system uses compiler-known, finite error sets, enabling exhaustive checks.
  • Go's error type is an interface, allowing arbitrary error types but lacking compile-time guarantees.
  • Zig's errors are lightweight integers without payloads, relying on error return traces for context.
  • Changing Go's error system to be more like Zig's would break existing code and libraries.
  • The Go team resists 'try' because it would require a fundamental, incompatible redesign of the error system.
  • Go's error handling is deeply embedded in its ecosystem, making significant changes impractical.