Canal Boat Simulator
10 months ago
- #Godot-engine
- #game-development
- #indie-games
- The author conceived the idea for a gritty canal boat game while in an addled state of mind after watching a show about canal boaters.
- Despite initial struggles with 3D modeling software and game development, the author persevered and learned to use the Godot game engine with the help of a developer friend.
- The game, 'Canal Carnage,' took approximately 2 months and 22 days to complete, with each minute of gameplay representing a month of development time.
- Key lessons from the development process include the importance of fun in game design, the challenge of polishing a game, and the value of niche specialization.
- The author utilized ChatGPT for boat dynamics but noted its limitations and the importance of YouTube tutorials for overcoming obstacles.
- The game features a soundtrack with tracks from various artists, each credited for their contributions to different levels and scenes.
- The author humorously defends the game's prototype status and short length, emphasizing the creative process and the joy of game development.