Hasty Briefsbeta

Bilingual

Canal Boat Simulator

10 months ago
  • #Godot-engine
  • #game-development
  • #indie-games
  • The author conceived the idea for a gritty canal boat game while in an addled state of mind after watching a show about canal boaters.
  • Despite initial struggles with 3D modeling software and game development, the author persevered and learned to use the Godot game engine with the help of a developer friend.
  • The game, 'Canal Carnage,' took approximately 2 months and 22 days to complete, with each minute of gameplay representing a month of development time.
  • Key lessons from the development process include the importance of fun in game design, the challenge of polishing a game, and the value of niche specialization.
  • The author utilized ChatGPT for boat dynamics but noted its limitations and the importance of YouTube tutorials for overcoming obstacles.
  • The game features a soundtrack with tracks from various artists, each credited for their contributions to different levels and scenes.
  • The author humorously defends the game's prototype status and short length, emphasizing the creative process and the joy of game development.