Hasty Briefsbeta

All estimations are wrong, but none are useful

13 days ago
  • #Project Management
  • #Scrum
  • #Software Estimation
  • Story points in Scrum are used for effort estimation but software estimations are inherently inaccurate.
  • Estimations are forecasts of an unknown future, yet commitments are often made based on them.
  • Plans are useful for iterative work but projects are complex with many dependencies.
  • Reasons for failed plans include imprecise requirements, lack of knowledge, and underestimating technical debt.
  • Hofstadter’s Law: Tasks take longer than expected, even when accounting for this law.
  • Brook’s Law: Adding more people to a late project makes it later due to onboarding and communication overhead.
  • Planning Fallacy: Cognitive bias leads to underestimating time and resources needed.
  • Bikeshedding: Focus on trivial details over critical aspects skews estimations.
  • Parkinson’s Law: Work expands to fill the time allotted, leading to inefficiencies.
  • Ninety-Ninety Rule: The last 10% of code takes 90% of the time due to bug fixes and polishing.
  • Cone of Uncertainty: Early project stages have high uncertainty, which decreases as more information is gathered.
  • George Dinwiddie’s advice: Track progress, accept wrong estimates, use buffers, and measure completion.
  • Practical tips: Break tasks into smaller chunks, be conservative, and update estimates regularly.
  • Legacy code risks: Assess team knowledge and documentation availability.
  • Vasco Duarte’s NoEstimates approach: Focus on throughput and cycle times instead of story points.
  • Kaizen philosophy: Small, incremental steps provide significant value.
  • Team culture influences preference for estimation methods like Scrum or Kanban.