Hasty Briefsbeta

Show HN: My hobby OS that runs Minecraft

5 days ago
  • #Minecraft
  • #Game Porting
  • #Homebrew OS
  • Playing games on a homebrew OS like Astral is a significant milestone, demonstrating system stability, speed, and functionality.
  • Astral already supports game ports like Doom and Quake, with plans to expand to more complex games like Minecraft.
  • Porting Minecraft to Astral presents challenges, including the need for a working JVM, OpenGL implementation, and Java libraries.
  • OpenJDK 17 and Mesa have been ported to Astral, though OpenJDK faced issues due to a bug in mlibc.
  • Minecraft Alpha 1.2.0 was chosen for its simplicity and minimal dependencies, requiring only LWJGL2.
  • Fixing OpenJDK involved resolving a segmentation fault caused by mlibc's handling of sscanf(3) with large specifiers.
  • Porting LWJGL2 was complex, primarily due to Apache Ant's build system being unfriendly to cross-compilation.
  • Debugging Minecraft involved resolving symbol issues, shared object promotion bugs, and implementing missing functionalities like FIONREAD.
  • Successfully running Minecraft on Astral marks a first for hobbyist OSes, showcasing the feasibility and inspiring future projects.
  • Future plans for Astral include improving self-hosting, stability, usability, and reviving ports like Wine and WebKitGTK.