Hasty Briefsbeta

Show HN: Wormhole for Perplexity Comet

9 days ago
  • #game-development
  • #web-games
  • #procedural-generation
  • The game 'Wormhole' was developed as a replacement for the Chrome Dino game and included in the Comet web browser by Perplexity.
  • Development followed a process of rapid prototyping, careful scoping, and focus on the central mechanic.
  • Prototype 1 featured a simple one-button interaction where players controlled a comet's speed to avoid space debris.
  • Prototype 2 introduced space golf/billiards mechanics, inspired by procedural generation in games like Elite and Mario Kart.
  • Prototype 3 refined the game into a never-ending belt of galaxies with improved transitions and game feel, later ported to JavaScript using LittleJS.
  • The game features procedurally generated galaxies with varying gravity, slingshots, trick shots, and wormholes that can help or hinder.
  • Players experience the same series of galaxies but at their own pace, with replays available for amazing shots.
  • Some features like additional obstacle types and video replay exports were cut during development.
  • Final touches included visual designs by Perplexity's team, sound design with digital audio, and high polish details like particles and parallax.