Hasty Briefsbeta

Bilingual

A software conference that advocates for quality

10 months ago
  • #programming
  • #game-development
  • #conference
  • Casey Muratori will speak about programming history.
  • Dennis Gustafsson will discuss parallelizing the physics engine.
  • Bill Hall will talk about tools of the trade.
  • Vjekoslav Krajačić will present 'File Pilot: Inside the Engine'.
  • Ryan Fleury will cover 'Cracking the Code: Realtime Debugger Visualization Architecture'.
  • Eskil Steenberg will give two talks: 'You should finish your software' and a 'Security rant'.
  • Wassim Alhajomar will discuss programming vehicles in games.
  • Sander J. Skjegstad will talk about dynamic phase alignment in audio.
  • Ted Bendixson will present 'Most of your projects are stupid. Please make some actual games.'.
  • Demetri Spanos will discuss 'Foliated Distance Fields: Scalable Rendering of Glyphs with Gradients'.
  • Cameron Reikes will cover 'Deep Learning and Computer Vision for Game Developers'.
  • Sam H. Smith will talk about 'AST-Free Compilers and Sea of Nodes'.
  • Andrew Reece will present 'Assuming as Much as Possible'.
  • Physical attendance is invite-only; tickets will not be publicly available.
  • Talks will be livestreamed and recorded, available for free.
  • Event location: a charming small town.
  • Attendees will receive a guide with necessary information; Sam, Sander, and Charlie are contacts.