Hasty Briefsbeta

Grug Design

3 days ago
  • #user-experience
  • #grug-philosophy
  • #design-simplicity
  • Grug emphasizes simplicity in design, avoiding unnecessary complexity.
  • Design should solve problems quickly, not just look good.
  • Use a limited number of shapes with clear meanings.
  • Buttons should look like buttons, not abstract objects.
  • Avoid excessive variants; one well-designed element is better than many confusing ones.
  • Gray is functional and often sufficient; don't overcomplicate color choices.
  • Empty space should serve a purpose, not be worshipped for its own sake.
  • Dense UIs can be more efficient if they show all necessary tools.
  • Grids bring order and peace to layouts; align elements properly.
  • Use one typeface consistently; choose one that fits the message.
  • Icons should be intuitive and not require tooltips to understand.
  • Prototyping and user testing are crucial; avoid design sprints and fake critiques.
  • Design systems are helpful but should be flexible and user-focused.
  • Ignore non-constructive feedback from higher-ups if it harms the user experience.
  • Collaborate with developers early and often; avoid siloed workflows.
  • Design for usability, not awards or likes; clarity is more important than aesthetics.
  • The best design goes unnoticed because it just works.