Spectre Programming Language
3 hours ago
- #Contract-Based
- #Systems Programming
- #Memory Management
- Spectre is a programming language designed for safe and contract-based low-level systems programming.
- It enables type-level invariants and function-level preconditions and postconditions, promoting safety through immutability by default.
- Contracts are evaluated at compile-time where possible, with runtime checks used for unproven conditions, depending on the guarded construct.
- Memory is managed manually for low-level control, typically using standard library allocators like Arena or Stack.
- The language compiles from high-level code to QBE IR, with experimental LLVM and C99 backends, and a –translate-c feature for migrating C code to Spectre.
- The trust keyword is required for inherently impure operations, unless using safe wrappers with preconditions or invariants.