Hasty Briefsbeta

We stopped roadmap work for a week and fixed 189 bugs

2 hours ago
  • #team productivity
  • #bug fixing
  • #software development
  • Fixit weeks involve stopping all regular work for a week to focus on fixing small bugs and improving developer productivity.
  • Rules include no bug taking over 2 days and focusing on end-user bugs/features or developer productivity.
  • A points system and leaderboard gamify the process, with rewards like t-shirts for achievements.
  • Recent fixit stats: 189 bugs fixed, 40 participants, median of 4 bugs per person, max of 12 by one person.
  • Benefits include improved product craftsmanship, individual satisfaction from quick fixes, and boosted team morale.
  • Preparation is key, with bugs tagged and sized beforehand to ensure efficiency.
  • A 2-day hard limit on bug fixes prevents rabbit holes and maintains the fixit's momentum.
  • Gamification elements like points and leaderboards enhance engagement without affecting performance reviews.
  • AI tools help reduce context switching by quickly summarizing needed changes or even one-shot fixes.
  • Criticisms addressed include the trade-off with roadmap work and the value of dedicating time to small fixes.
  • Fixits are adaptable to smaller teams with shorter durations, maintaining the core benefits.