Newton: physics simulation engine built upon NVIDIA Warp
4 days ago
- #physics-simulation
- #GPU-accelerated
- #robotics
- Newton is a GPU-accelerated physics simulation engine built on NVIDIA Warp, targeting roboticists and simulation researchers.
- It extends Warp's deprecated warp.sim module and integrates MuJoCo Warp as its primary backend.
- Key features include GPU-based computation, OpenUSD support, differentiability, and user-defined extensibility.
- Newton is a Linux Foundation project, community-built and maintained under the Apache-2.0 license.
- Initiated by Disney Research, Google DeepMind, and NVIDIA.
- During alpha, recommended to use the uv Python package for setup and running examples.
- Examples include basic simulations like pendulums, URDFs, cloth dynamics, and more.
- Command-line arguments allow customization of viewer type, compute device, number of frames, and output path.
- Contribution guidelines and development guide available for those interested in contributing.
- Community participation requires adherence to the Linux Foundation Code of Conduct.