Hasty Briefsbeta

Newton: physics simulation engine built upon NVIDIA Warp

4 days ago
  • #physics-simulation
  • #GPU-accelerated
  • #robotics
  • Newton is a GPU-accelerated physics simulation engine built on NVIDIA Warp, targeting roboticists and simulation researchers.
  • It extends Warp's deprecated warp.sim module and integrates MuJoCo Warp as its primary backend.
  • Key features include GPU-based computation, OpenUSD support, differentiability, and user-defined extensibility.
  • Newton is a Linux Foundation project, community-built and maintained under the Apache-2.0 license.
  • Initiated by Disney Research, Google DeepMind, and NVIDIA.
  • During alpha, recommended to use the uv Python package for setup and running examples.
  • Examples include basic simulations like pendulums, URDFs, cloth dynamics, and more.
  • Command-line arguments allow customization of viewer type, compute device, number of frames, and output path.
  • Contribution guidelines and development guide available for those interested in contributing.
  • Community participation requires adherence to the Linux Foundation Code of Conduct.