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Mobile won the platform war on distribution, not capability

4 days ago
  • #Mobile Platforms
  • #App Distribution
  • #Web vs Native
  • Mobile's victory in the platform war was driven by distribution and store lock-in, not by superior technical capabilities.
  • Key native-only app categories include UPI payments in India, certain games, delivery apps with channel advantages, and hardware-intensive creative apps, but these are exceptions.
  • Electron-based desktop apps (e.g., Slack, VS Code) succeeded due to low update friction and maintainer-controlled channels, proving update cadence is more critical than web vs. native rendering.
  • Progressive Web Apps (PWAs) failed primarily due to Apple's deliberate suppression of distribution channels on iOS, not technical inferiority.
  • Platform hardening post-2018 (e.g., stricter permissions, policies) killed hobbyist development by raising barriers to entry, highlighting gatekeeper control over the channel.
  • The store's control over discovery, installation, and payments gave mobile dominance, but this channel narrows over time, impacting developers' freedom.