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Native visionOS platform support

a year ago
  • #Godot Engine
  • #visionOS
  • #Apple
  • Apple's visionOS engineering team is contributing Vision Pro support to the Godot engine.
  • The PR introduces a new native visionOS platform, reusing much of the iOS platform's code.
  • A new 'drivers/apple_embedded' folder hosts shared code between iOS and visionOS platforms.
  • The visionOS platform lacks OpenGL support as it's not supported by visionOS.
  • Testing has been conducted with the Platformer demo project on both iOS and visionOS.
  • Open questions include testing One-Click-Deploy functionality and ios_deploy support.
  • Missing functionality includes Vulkan rendering driver support on visionOS.