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Testing the Swift C compatibility with Raylib (+WASM)

2 days ago
  • #Swift
  • #WASM
  • #Raylib
  • Demonstrates Swift's compatibility with C libraries like Raylib without needing FFI bindings.
  • Explains the project structure for a Swift project using Raylib, including separate directories for platform-specific libraries.
  • Details the Package.swift configuration for linking Raylib in both macOS and WASM environments.
  • Highlights the use of a module.modulemap file to bridge C headers to Swift.
  • Describes the process of building the project for WASM, including handling browser-specific issues with Emscripten.
  • Concludes that Swift's integration with C is straightforward and efficient for projects like game development with Raylib.