Bevy 0.18
4 months ago
- #rust
- #game-development
- #bevy-engine
- Bevy 0.18 released with contributions from 174 contributors and 659 pull requests.
- New features include Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, and Solari improvements.
- Font Variations support added, including text strikethroughs, underlines, and OpenType font features.
- Automatic Directional Navigation for UI elements, making gamepad and keyboard navigation easier.
- Introduction of Fullscreen Materials for defining fullscreen post-processing shaders.
- Cargo Feature Collections introduced for easier compilation of specific engine parts.
- First Party Camera Controllers like FreeCamera and PanCamera added for development and debugging.
- Safe Mutable Access to Multiple Arbitrary Components now available for safer game logic implementation.
- glTF Extensions support improved, allowing for more flexible 3D model and scene customization.
- Easy Screenshot and Video Recording features added for easier content sharing.
- UI Nodes can now ignore parent scroll positions with the IgnoreScroll component.
- Interpolation for Colors and Layout introduced, supporting smoother animations.
- Seekable Asset Readers added for better asset loading flexibility.