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Playing with more user-friendly methods for multi-factor authentication

9 months ago
  • #security
  • #user-experience
  • #authentication
  • User frustration with multi-factor authentication (MFA) is common, prompting the need for more user-friendly methods.
  • Poker hands as a secondary authentication factor: users pick five cards from a deck, easy to remember and secure.
  • Digital Rubik's cube scrambling as an MFA method, offering high entropy with numerous possible configurations.
  • Chess matches as an authentication factor, leveraging the vast number of possible game outcomes for security.
  • Typing speed (WPM) as a biometric factor, using unique typing tendencies for authentication.
  • Simplified fingerprint authentication without hardware by asking users to match a presented fingerprint.
  • Airgapped TOTPs: using printed passcodes delivered via postal service to avoid SMS vulnerabilities.
  • Self-portraits inferred by AI as a non-invasive photo-based authentication method.
  • Karaoke-based authentication, exploiting the difficulty of AI in mimicking poor singing.
  • Web3-inspired authentication: sending codes to randomly selected relatives instead of email.
  • Tooth-based biometrics using smartphone scans of teeth, no specialized hardware needed.
  • LLM-based authentication: convincing an AI to grant access via chat interface.
  • Chess skill level (ELO) as an authentication factor by playing against a chess engine.
  • Cinemauth: using film preferences via Letterboxd OAuth for identity verification.
  • Enterprise version of Cinemauth: ordering coworkers instead of movies, integrated with HRIS.
  • Naming coworkers' children as an authentication method, requiring attentiveness to workplace anecdotes.
  • Emphasis on not reinventing authentication methods unnecessarily, recommending existing solutions like Tesseral.