Hasty Briefsbeta

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World Emulation via DNN

a year ago
  • #neural-networks
  • #machine-learning
  • #virtual-reality
  • Author created a neural world from a forest trail, explorable in a web browser.
  • The neural world is generated by a neural network without traditional game elements like geometry or scripts.
  • The project was inspired by a previous attempt to mimic 2D video game worlds with neural networks.
  • Data collection involved recording 15 minutes of video and motion from a forest trail using a phone.
  • Initial attempts resulted in poor quality ('forest-flavored soup'), leading to several upgrades in the neural network.
  • Upgrades included more control information, memory, and processing at multiple scales.
  • Further improvements involved making the network bigger, adjusting the training objective, and training longer.
  • The final model uses a dataset of 22,814 frames and took ~100 GPU-hours to train.
  • Neural worlds are likened to photographs, capturing reality without artistic intervention.
  • Future potential includes more lifelike, automated details like trees bending or birds singing.
  • Neural worlds could become a new creative medium, distinct from traditional video games.