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What if the Apple ][ had run on Field-Sequential?

3 days ago
  • #alternate history
  • #retro computing
  • #field-sequential color
  • The article explores an alternate history where the Apple ][ runs on a field-sequential color system, diverging from our timeline by avoiding the Korean War, which allowed CBS's field-sequential color system to gain market share.
  • Field-sequential color sacrifices color depth in time rather than space, unlike composite video. The system was adopted in the US but quickly abandoned due to the Korean War's resource demands.
  • The alternate timeline's computer, named the Columbia ][, uses a MOS 6502 CPU and a 7MHz pixel clock, resulting in a lower resolution of 148x180 pixels compared to the Apple ][.
  • The Columbia ][ features unique graphics modes, including a text mode with 21x22 characters and a HIRES mode with 7 bits per byte, but lacks LORES mode due to the field-sequential system's constraints.
  • Color is achieved through an IRQ system that synchronizes with the 144Hz field rate, allowing for real-time edits and planar palettes, but with limited time for game logic due to the higher line rate.
  • The article speculates on the feasibility of other systems like the Columbia 2600 and Columbia Entertainment System in this alternate timeline, noting the challenges posed by the field-sequential color system's technical limitations.
  • Despite the technical challenges, the article concludes that the Columbia ][ would likely not be as successful as the Apple ][ due to the resolution limitations and the niche nature of the field-sequential color system.