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Cyborgs vs. rooms, two visions for the future of computing

7 months ago
  • #AI
  • #future-tech
  • #human-computer-interaction
  • Two visions for future computer interaction: cyborgs (wearables, body enhancements) and rooms (augmented environments).
  • Cyborgs involve wearables like AirPods, smart glasses, and future tech like brain-computer interfaces (Neuralink).
  • Long-term cyborg vision includes nootropics, CRISPR gene therapy, and body modifications for enhanced senses.
  • Room-scale computing includes smart environments like Dynamicland, smart speakers (Alexa, Google Home), and robotics (Roomba).
  • Room-scale computing paradigms: ubiquitous computing (ubicomp), ambient computing, and calm computing.
  • Somaforming (adapting ourselves to environments) vs. terraforming (adapting environments to us) as a gentler alternative to cyborgs.
  • Both cyborgs and rooms can utilize AI, but room-scale computing aligns better with real-world, multi-actor interactions.
  • Room-scale computing is overlooked compared to cyborg-focused tech like AR glasses and wearables.