Cyborgs vs. rooms, two visions for the future of computing
7 months ago
- #AI
- #future-tech
- #human-computer-interaction
- Two visions for future computer interaction: cyborgs (wearables, body enhancements) and rooms (augmented environments).
- Cyborgs involve wearables like AirPods, smart glasses, and future tech like brain-computer interfaces (Neuralink).
- Long-term cyborg vision includes nootropics, CRISPR gene therapy, and body modifications for enhanced senses.
- Room-scale computing includes smart environments like Dynamicland, smart speakers (Alexa, Google Home), and robotics (Roomba).
- Room-scale computing paradigms: ubiquitous computing (ubicomp), ambient computing, and calm computing.
- Somaforming (adapting ourselves to environments) vs. terraforming (adapting environments to us) as a gentler alternative to cyborgs.
- Both cyborgs and rooms can utilize AI, but room-scale computing aligns better with real-world, multi-actor interactions.
- Room-scale computing is overlooked compared to cyborg-focused tech like AR glasses and wearables.