Hasty Briefsbeta

Why Local-First Apps Haven't Become Popular?

6 hours ago
  • #local-first
  • #offline-apps
  • #distributed-systems
  • Offline-first apps promise instant loading and privacy but are not widely adopted due to sync challenges.
  • Syncing in local-first apps is hard because they function as distributed systems with unreliable ordering and conflicts.
  • Unreliable ordering occurs when events happen on different devices at different times, leading to inconsistent results.
  • Hybrid Logical Clocks (HLCs) solve ordering issues by combining physical and logical time for consistent event ordering.
  • Conflicts arise when multiple devices modify the same data independently, requiring conflict resolution strategies.
  • Conflict-Free Replicated Data Types (CRDTs) ensure commutativity and idempotence, allowing devices to converge to the same state.
  • Last-Write-Wins (LWW) is a simple CRDT strategy where the latest timestamp update wins.
  • SQLite is ideal for local-first apps due to its reliability, lightweight nature, and cross-platform availability.
  • A SQLite extension can manage changes with timestamps, ensuring deterministic convergence across devices.
  • Local-first apps should embrace eventual consistency, HLCs, and CRDTs for reliable offline functionality.