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Dev snapshot: Godot 4.5 dev 3

a year ago
  • #game-development
  • #accessibility
  • #open-source
  • Development updates continue at a rapid pace with many new features and bug fixes.
  • Screen reader support has been integrated into Godot via AccessKit, enhancing accessibility.
  • Script backtracing is now available in GDScript, aiding in debugging and error tracking.
  • Inspector section toggles have been added, improving editor functionality.
  • Numerous other improvements across 3D, audio, build systems, C#, core, editor, export, GDExtension, GUI, input, plugins, porting, rendering, and XR.
  • 115 contributors submitted 253 fixes for this release.
  • Standard and .NET builds are available for download, with the latter supporting C#.
  • Users are encouraged to report bugs and provide feedback to help improve the engine.
  • Godot is supported by donations and community contributions.