How to explain Generative AI in the classroom
8 days ago
- #Scratch Projects
- #AI Education
- #Generative AI
- Generative AI is becoming a common tool across various fields, and teaching children about it involves understanding its workings, risks, and effective usage.
- The approach includes six hands-on projects in Scratch to introduce generative AI, covering real-world applications, model behavior, prompt shaping, and reliability techniques.
- Core themes focus on how models generate text, how to steer outputs, and when to distrust models, mirroring real-world AI practices.
- Key jargon includes terms like 'language model', 'context window', 'temperature', 'hallucination', and 'retrieval-augmented generation (RAG)', introduced through practical experimentation.
- Projects include 'Language Models' (foundations), 'Story Teller' (creative generation), 'RAG Time' (reliability), 'Personas' (prompt engineering), 'Translation Telephone' (semantic drift and bias), and 'Benchmarking' (model testing).
- Students learn to recognize AI limitations like hallucinations, bias, and semantic drift, and techniques to improve reliability, such as RAG and few-shot prompting.
- Challenges include hardware requirements for running models and downloading large model files, with advice to pre-download models for classroom use.
- The goal is to equip students with critical thinking and practical skills to use generative AI effectively and safely.