Hasty Briefsbeta

Game Boy Advance Audio Interpolation

5 hours ago
  • #audio
  • #GBA
  • #emulation
  • Audio enhancement in Game Boy Advance (GBA) emulators reduces aliasing and noise.
  • Nearest neighbor interpolation in GBA hardware causes noticeable audio aliasing.
  • Alternative approaches like MP2K HQ exist but are limited to specific games.
  • Enhanced interpolation resamples audio channels directly to the output sample rate.
  • PCM channel sample rates are calculated using GBA timer settings.
  • Resampling algorithms include cubic Hermite and windowed sinc interpolation.
  • Cubic Hermite is better for upsampling, while sinc reduces aliasing but may muffle sound.
  • PSG channels require separate resampling and may need low-pass filtering.
  • Dynamic low-pass filtering of PSG output can improve sound quality.
  • Performance impact is significant due to high-quality resampling and filtering.