Dingo: A Meta-Language for Go
5 hours ago
- #developer-tools
- #go
- #programming-languages
- Dingo is a language that compiles to clean, idiomatic Go code, offering modern syntax features without runtime overhead.
- Key features include sum types, pattern matching, error propagation with the `?` operator, and functional utilities like `map`, `filter`, and `reduce`.
- Dingo aims to reduce boilerplate, such as repetitive error handling (`if err != nil`), by introducing Result and Option types.
- The project is inspired by TypeScript's approach to enhancing JavaScript and Rust's type safety features.
- Dingo is currently in active development, with a v1.0 target set for late 2025.
- The language is designed to work seamlessly with existing Go code, allowing gradual adoption without ecosystem fragmentation.
- Dingo's transpiler generates readable Go code, maintaining compatibility with Go tooling and performance characteristics.
- The project includes IDE support via a language server proxy, providing features like autocomplete and go-to-definition.
- Dingo's development is community-driven, with contributions encouraged through GitHub issues and pull requests.