Hasty Briefsbeta

Linux – Recreating old problems with new tools

4 days ago
  • #Productization
  • #Fragmentation
  • #Linux Desktop
  • Linux desktop market share has historically been around 1%, but recent growth is attributed to Steam's Proton compatibility layer enabling Windows games on Linux.
  • The Linux desktop faces fragmentation with new package formats (AppImage, Flatpak, snap), distributions, and atomic models, which complicate productization and user experience.
  • Atomic Linux distributions enforce read-only system partitions, limiting user control and relying on app stores, mimicking Chromebooks but without commercial viability.
  • Package management remains a major issue due to Linux's extreme fragmentation—300+ distros, multiple formats, and compatibility challenges deter software vendors.
  • Linux lacks proper commercial software stores, hindering paid software adoption. Existing stores (Snap Store, Flathub) lack payment integration and trustworthiness.
  • The Linux community often misinterprets Google's success, focusing on technology rather than business models, leading to repeated failures in productization.
  • Linux's core problem is not technology but productization—lack of cohesive ecosystem, paid software support, and commercial backing.
  • Atomic distros introduce complexity without solving fundamental issues like hardware compatibility, QA, documentation, or commercial software availability.
  • The solution lies in creating a unified, paid software store (like Canonical's Snap Store) to attract commercial vendors, but community resistance persists.
  • Linux needs fewer developers and more testers, documentation, and focus on user experience rather than technical fragmentation.