The 16-year odyssey it took to emulate the Pioneer LaserActive
7 days ago
- #fan-translation
- #game-preservation
- #emulation
- Nemesis spent 16 years developing the first emulator for the Pioneer LaserActive, overcoming numerous technical challenges.
- The LaserActive was a hybrid LaserDisc player with expansion modules for gaming, including Sega Genesis and PC Engine compatibility.
- Key challenges included capturing analog video accurately, decoding LaserDisc signals, and preserving interactive game elements.
- Nemesis collaborated with the Domesday Duplicator project to improve LaserDisc ripping technology for game preservation.
- The Cowboy Bebop PS2 game received an English fan translation by Sonicman69, marking its 20th anniversary.
- Sonicman69 faced challenges translating poetic interstitials and ensuring character dialogue matched the show's English dub.
- Updates in emulation include fixes for Colin McRae Rally 2005, bsnes syncing with SameBoy, and 86Box's new machine manager feature.
- MiSTer cores added support for CD+G on Turbo CD and improved Commodore 64 functionality.
- New translations include in-progress patches for Sword & Sorcery and a completed patch for Psychic Killer Taromaru.