Hasty Briefsbeta

Show HN: A PSX/DOS style 3D game written in Rust with a custom software renderer

10 hours ago
  • #Rust
  • #Space
  • #Simulation
  • A Scavenging Trip is a short, challenging simulation game where players collect samples from an unknown planet and leave in time.
  • The game features 3 missions with 3 difficulty levels each, with a perfect speedrun taking 10-15 minutes and a first playthrough possibly taking 1-2 hours.
  • No save feature is included as all missions are unlocked with no progression system, though missions are ordered for context.
  • Controls are minimal and rebindable, using WASDQE by default, with no gamepad or mouse support.
  • System requirements are very low, compatible with any GPU from the last 25 years and recommended Pentium M or better processor.
  • Supported OSes include Windows 10 or newer (64 bit) and *buntu 18.04 or newer (32/64 bit), with potential for more exotic builds.
  • Developed with a custom software renderer and engine in Rust, utilizing CPU for graphics calculations and GPU only for display.
  • Published 5 hours ago, released, available for Windows and Linux, developed by TotenArctanz, and tagged as Space, Space Sim.