What I learned designing a barebones UI engine
2 days ago
- #UI Framework
- #PyGame
- #Software Rendering
- Custom UI framework in PyGame for rapid experimentation with minimal overhead.
- Initial architecture used a flat list of components with manual placement and hit-testing.
- Evolved to a tree-based layout engine inspired by Flutter and Jetpack Compose.
- Supports intrinsic sizing but lacks constraints for responsive design.
- Features include asynchronous support, event listeners, performance optimizations, and UI stages.
- Future goals include a declarative API, better composability, and custom styling.
- Project started to avoid boilerplate but grew into a learning experience about UI systems.