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The Third Hard Problem

3 days ago
  • #graph-theory
  • #hierarchies
  • #systems-design
  • Tree mapping is the hard problem of embedding a general graph (web) into a hierarchical structure (tree), causing distortion, and it's pervasive in computing and beyond.
  • Hierarchies are natural for organizing physical space, but ideas and information form webs that resist such rigid taxonomies, leading to dilemmas in systems like file systems and code repositories.
  • Examples include file system organization (e.g., grouping by application vs. type, or by component vs. language), writing (linear books vs. underlying idea webs), and city design (artificial tree-like cities vs. natural semilattice structures).
  • In biology, morphological taxonomy is a flawed tree-mapping, while cladistics uses genetics for a more accurate classification by preserving evolutionary connections.
  • The problem appears in database modeling, object-oriented hierarchies, Rust's borrow checker, and other areas, requiring intentionality to assess what web is flattened and if a tree is necessary.