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A Unique Performance Optimization for a 3D Geometry Language

4 months ago
  • #Programming Languages
  • #3D Geometry
  • #Performance Optimization
  • Geoscript is a programming language specialized for generating and manipulating 3D geometry, used in a web app called Geotoy.
  • The language employs a tree-walking interpreter with optimizations like constant folding and common subexpression elimination (CSE).
  • Constant folding in Geoscript is highly effective because programs are pure functions with no external inputs, leading to precomputation of most operations.
  • Common Subexpression Elimination (CSE) was planned to optimize repeated identical expressions by hashing AST nodes and reusing computed values.
  • A unique optimization introduced is persistent expression caching, which reuses results from previous runs when the program is re-executed with minor changes.
  • This caching dramatically reduces execution time, especially for expensive operations like alpha_wrap in CGAL, improving the developer experience.
  • PRNG calls are handled by treating them as pure functions dependent on the RNG state, allowing them to be cached despite their mutable nature.
  • The optimization is inspired by build system caching techniques like those in Nix and Bazel, tailored for Geoscript's specific use case.