A Unique Performance Optimization for a 3D Geometry Language
4 months ago
- #Programming Languages
- #3D Geometry
- #Performance Optimization
- Geoscript is a programming language specialized for generating and manipulating 3D geometry, used in a web app called Geotoy.
- The language employs a tree-walking interpreter with optimizations like constant folding and common subexpression elimination (CSE).
- Constant folding in Geoscript is highly effective because programs are pure functions with no external inputs, leading to precomputation of most operations.
- Common Subexpression Elimination (CSE) was planned to optimize repeated identical expressions by hashing AST nodes and reusing computed values.
- A unique optimization introduced is persistent expression caching, which reuses results from previous runs when the program is re-executed with minor changes.
- This caching dramatically reduces execution time, especially for expensive operations like alpha_wrap in CGAL, improving the developer experience.
- PRNG calls are handled by treating them as pure functions dependent on the RNG state, allowing them to be cached despite their mutable nature.
- The optimization is inspired by build system caching techniques like those in Nix and Bazel, tailored for Geoscript's specific use case.