A simple pixel physics simulator in Rust using Macroquad
17 days ago
- #Rust
- #Physics Simulation
- #Learning Project
- Sbixel is a simple pixel physics simulator created to learn Rust.
- Uses macroquad for drawing, praised for its simplicity and effectiveness.
- Simulation employs a 'sector' system to optimize performance by focusing on active pixel areas.
- Settings for simulation and performance are located in src/def.rs.
- Current roadmap includes upgrading water simulation, improving sand/water interaction, optimizing rendering, refactoring logic, adding gas simulation, and introducing static objects.
- Project can be run with 'cargo run', with a recommendation to use '--release' for better performance.