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Reflections on My Tech Career – Part 1

6 months ago
  • #career-journey
  • #software-development
  • #self-taught-programmer
  • Successful career as a software developer spanning 37 years and six companies, working on projects like Elastic Reality, Xbox, Windows, Steam, Internet Explorer, and Chrome.
  • University dropout who turned to programming, initially struggling with depression and loneliness before finding a path through self-taught programming and a union desk job.
  • Developed MandFXP, a shareware Mandelbrot set explorer, which led to a job offer at Distinctive Software after showcasing raw programming talent.
  • Created CygnusEd, a text editor for Amiga, which eventually gained a cult following and provided significant royalties.
  • Chose a programming career over attending circus school, a decision that proved pivotal for his future success.
  • Worked on games like Test Drive and Grand Prix Cycles at Distinctive Software, leveraging the Amiga's capabilities.
  • Traveled the world for two years with his partner, funded by CygnusEd royalties, emphasizing the importance of life experiences beyond career.
  • Joined ASDG (later Elastic Reality), learning Windows, C++, and version control, and contributed to a morphing program that won a technical Academy Award.
  • Developed Fractal eXtreme, a Windows fractal explorer, which continued to sell decades later.
  • Transitioned from writing consumer software to focusing on developer tools and code optimization.