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Mouse Pointer as a Mere Mortal

2 days ago
  • #User Interaction
  • #Software Design
  • #UI/UX
  • Lightroom moved the mouse pointer automatically after clicking a button, which felt like the app grabbing the user's hand.
  • Programmatic mouse pointer movement can be useful in specific contexts like accessibility or gaming, but feels wrong in general UI interactions.
  • Such actions may hinder user learning and memory of how to perform tasks themselves.
  • Some interactions, like focus, scrolling, undo, and copy/paste, should be sacred and protected from hijacking in standard apps.
  • Examples like Neal Agarwal's project show that cursor hijacking can be acceptable and delightful in creative or game-like contexts.
  • A past Figma prototype involved deleting someone else's cursor, highlighting the weirdness of interfering with user pointers in collaborative tools.