Mouse Pointer as a Mere Mortal
2 days ago
- #User Interaction
- #Software Design
- #UI/UX
- Lightroom moved the mouse pointer automatically after clicking a button, which felt like the app grabbing the user's hand.
- Programmatic mouse pointer movement can be useful in specific contexts like accessibility or gaming, but feels wrong in general UI interactions.
- Such actions may hinder user learning and memory of how to perform tasks themselves.
- Some interactions, like focus, scrolling, undo, and copy/paste, should be sacred and protected from hijacking in standard apps.
- Examples like Neal Agarwal's project show that cursor hijacking can be acceptable and delightful in creative or game-like contexts.
- A past Figma prototype involved deleting someone else's cursor, highlighting the weirdness of interfering with user pointers in collaborative tools.