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Writing a Guide to SDF Fonts

4 hours ago
  • #search optimization
  • #graphics programming
  • #SDF fonts
  • Learned about SDF (signed distance field) rendering of fonts in 2024 for game and map generator projects.
  • Incomplete notes on SDF fonts unexpectedly ranked high in search results by late 2025.
  • Decided to create a comprehensive page to replace the incomplete notes as the top search result.
  • Initially planned an overview page covering multiple SDF font libraries (msdfgen, stb_truetype, tiny-sdf).
  • Reduced scope to focus on msdfgen due to complexity and time constraints.
  • Created diagrams and ran tests to analyze parameters like atlas size and antialias width.
  • Pivoted to a 'how to' page with JavaScript and GPU rendering implementations.
  • Finalized a 'concepts' page focusing on desired effects and SDF functionality, removing implementation details.
  • Published a polished page aimed at becoming the top search result for SDF fonts.