Goblins: Distributed, Transactional Programming with Racket and Guile
6 days ago
- #programming environment
- #asynchronous programming
- #distributed computing
- Goblins is the distributed object programming environment at the heart of Spritely.
- Provides an intuitive security model and automatic local transactions for synchronous operations.
- Offers an easy-to-use asynchronous programming interface for encapsulated network objects.
- Abstracts networking details, allowing focus on object programming over protocol architecture.
- Includes distributed debugging tools and a secure process persistence and upgrade model.
- Supports interaction with objects written in different programming languages.