Hasty Briefsbeta

Bilingual

Using Rust to Build a $1 Handheld Gaming Console

7 hours ago
  • #RISC-V
  • #Low-Cost Hardware
  • #Embedded Rust
  • The CH32V003 is a $0.09 RISC-V 32-bit microcontroller with 2KiB RAM and 16KiB flash.
  • Inspired to build a handheld gaming console using Rust, leveraging the ch32-hal project for embedded support.
  • Developed a game engine first on a desktop with minifb, then ported rendering to the chip.
  • Used the ssd1306 crate directly for display, avoiding embedded_graphics due to RAM constraints, and utilized the display's persistence as a framebuffer.
  • Optimized rendering by using a 128-byte buffer and implementing bounding-box culling for 8-pixel strips.
  • Fixed performance issues by switching from floating-point to fixed-point math using the fixed crate, boosting FPS from 1 to 30+.
  • Encoded the game map as an array of u64 values for efficient tile storage and fast physics checks.
  • Achieved ~25 FPS on the final hardware, making the game playable on a very low-cost chip.
  • Demonstrates Rust's suitability for embedded systems, offering safety and performance even on constrained devices.