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My first ever game – a Godot arcade game with zero asset files

7 hours ago
  • #Godot engine
  • #reactor simulation
  • #arcade game
  • The player must prevent a reactor from melting down by sorting plasma cores by color into clean stacks.
  • Full, pure tubes auto-eject, score points, and cool the reactor, while clogged tubes increase instability, leading to failure if it reaches 100%.
  • Gameplay includes chain ejections for combo multipliers, locked and wild cores, an overclock button for double points, and an emergency Vent for mistakes.
  • Features arcade survival with escalating difficulty, daily challenges, global leaderboard, three difficulty modes, and unlockable cosmetic themes.
  • Aesthetically designed with a Soviet reactor-control look and CRT effects that simulate overheating, with all visuals and sounds generated in code using Godot 4.6, available on Android and iOS.