Hasty Briefsbeta

Physically based rendering from first principles

8 days ago
  • #light-physics
  • #electromagnetism
  • #rendering
  • Explores the physical phenomena creating light and its interaction with matter.
  • Discusses historical theories of light, from ancient Greeks to quantum electrodynamics.
  • Explains electromagnetism, including Coulomb's law and electric fields.
  • Describes Maxwell's equations and their role in generating electromagnetic waves.
  • Details the properties of electromagnetic waves, including amplitude and frequency.
  • Covers visible light spectrum and other wavelengths like microwaves and X-rays.
  • Explains incandescence (e.g., lightbulbs, the Sun) and electroluminescence (e.g., LEDs).
  • Describes how light interacts with matter, including absorption and scattering.
  • Introduces reflection, refraction, and Snell's law for light behavior at surfaces.
  • Explains microfacet theory and its use in physically based rendering (PBR).
  • Differentiates between metals and non-metals in light interaction.
  • Discusses spectral power distribution (SPD) and spectral reflectance curves.
  • Explains metamerism and how lighting affects color perception.
  • Introduces the rendering equation and its components (BRDF, cosine term).
  • Details Cook-Torrance specular model and Lambertian diffuse model for PBR.
  • Mentions future topics like volume rendering, subsurface scattering, and polarization.