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Even Faster Asin() Was Staring Right at Me

10 hours ago
  • #benchmarking
  • #optimization
  • #performance
  • The author revisited their previous article on performance optimization, specifically focusing on improving the Cg asin() approximation.
  • The original implementation was rewritten to use Estrin's Scheme, reducing dependency chains and enabling parallel execution on modern CPUs.
  • Benchmarking was conducted across multiple environments (Intel i7, AMD Ryzen 9, Apple M4) with different compilers (GCC, Clang, MSVC).
  • Results showed significant speedups on older Intel chips, minimal impact on AMD, and slight improvements on Apple M4 with Clang.
  • A real-world test with a ray tracer showed a 3% speedup on Intel, while the Apple M4 saw negligible changes.
  • The author emphasized the importance of benchmarking and compiler optimizations, advising against using LUTs due to higher error rates.
  • The article concludes with a reminder that the method is an approximation and encourages collaboration and reevaluation for better solutions.