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Helion: A modern fast paced Doom FPS engine in C#

a year ago
  • #Performance
  • #Doom
  • #Game Engine
  • Helion is a modern Doom engine designed for high performance.
  • It handles complex maps efficiently, even on older hardware.
  • Uses static rendering with state management for dynamic changes.
  • Supports various WAD formats including vanilla, Boom, MBF, MBF21, UDMF (partial), and ID24.
  • Minimum requirements: Windows 7 and Open GL 3.3 capable GPU.
  • Available for Windows and Linux, with stable and nightly builds.
  • Requires .NET 9; self-contained releases include it.
  • Linux users need OpenAL, libsndfile, and libmpg123.
  • Includes game documentation for setup and play.
  • Source code and build instructions available for compilation.
  • Community engagement via Discord and Doomworld forums.
  • Bug reporting through GitHub Issues or Doomworld thread.